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Category: GameDev

Unity Game Development

Posted on July 1, 2015 - May 27, 2022 by technik

So I like to dabble with new concepts and technologies. I consider myself a “T-learner.” Learn about a wide variety of things, and dig deep in a few. This applies to knowledge and wisdom in general, but also to programming. I think it’s important to try a wide variety of things to find something you enjoy. Plus, I find it helps cement things – I learn by making connections, so seeing an abstract concept apply across different areas is helpful.

About a month ago I was wrapping up a web-based project, then I moved on to tinkering with Android Studio. Last week, I attended a Unity Game Development meetup with a friend and was intrigued to learn more. Now I’m taking some time to learn the Unity game engine.

There’s a lot to learn, and I’m mostly sticking to the official tutorials for now. In the meantime, I’ve been brainstorming various ideas for games I’d like to build.

Posted in GameDev, Programming

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